A high-performance, passive redstone limiter plugin for Minecraft servers. Prevents redstone-based lag machines and excessive redstone activity by enforcing configurable limits at block, chunk, and region levels.
- Three-layer limiting - Block, chunk, and region level redstone limits
- Per-block thresholds - Different limits for observers, pistons, dispensers, hoppers, repeaters, comparators, etc.
- World-specific overrides - Custom limits for each world (e.g. stricter nether limits)
- Disabled worlds - Completely skip limiting in lobby or minigame worlds
- Piston control - Max push block limit and retract limiting toggle
- Visual & sound effects - Configurable particle effects and sounds on block
- Admin notifications - Clickable, throttled notifications with block type, location, and nearest player info
- Teleport to source - Click
[TP]in notifications to teleport directly to the redstone source - Folia support - Full compatibility with Folia's regionized multithreading via reflection
- Thread-safe - ConcurrentHashMap + AtomicInteger for safe concurrent access
- Bypass permission - Allow specific players to bypass all limits
- Lightweight - Minimal performance impact, runs passively
- Java 17+
- Paper, Spigot, or Folia 1.17.1+
- Download
kRedstoneLimiter.jarfrom Releases - Place it in your server's
plugins/folder - Restart the server
- Edit
plugins/kRedstoneLimiter/config.ymlandmessages.ymlas needed - Run
/krl reloadto apply changes
| Command | Description | Permission |
|---|---|---|
/krl |
Show main overview | kredstonelimiter.stats |
/krl perblock |
Detailed per-block report | kredstonelimiter.stats |
/krl perchunk |
Detailed per-chunk report | kredstonelimiter.stats |
/krl perregion |
Detailed per-region report | kredstonelimiter.stats |
/krl reload |
Reload configuration | kredstonelimiter.reload |
/krl tp <world> <x> <y> <z> |
Teleport to coordinates | kredstonelimiter.tp |
Aliases: /kredstonelimiter, /kredstone, /krl
| Permission | Description | Default |
|---|---|---|
kredstonelimiter.stats |
View limiter statistics | op |
kredstonelimiter.reload |
Reload configuration | op |
kredstonelimiter.tp |
Teleport to blocked locations | op |
kredstonelimiter.notify |
Receive block notifications | op |
kredstonelimiter.bypass |
Bypass all redstone limits | op |
config.yml
block_period: 3000
debug: false
bypass_permission: "kredstonelimiter.bypass"
disabled_worlds:
- "world_lobby"
blocks:
enabled: true
threshold:
GLOBAL: 2
OBSERVER: 3
DISPENSER: 2
DROPPER: 2
PISTON: 1
STICKY_PISTON: 1
REDSTONE_LAMP: 4
NOTE_BLOCK: 3
HOPPER: 2
COMPARATOR: 3
REPEATER: 3
chunks:
enabled: true
threshold: 1024
regions:
enabled: true
size: 16
threshold: 24
piston:
max_push: 3
limit_retract: true
effects:
block:
enabled: true
type: "SMOKE"
data: 4
sound:
enabled: false
type: "BLOCK_NOTE_BLOCK_BASS"
volume: 0.5
pitch: 0.5
notifications:
enabled: true
permission: "kredstonelimiter.notify"
global_cooldown_seconds: 15
local_cooldown_seconds: 60
nearest_player_radius: 16
world_overrides:
world_nether:
block_period: 2000
blocks:
threshold:
GLOBAL: 1
chunks:
threshold: 512
regions:
threshold: 16kRedstoneLimiter monitors redstone activity at three levels:
-
Block Level - Tracks how many times each individual block position activates within the
block_period. If a specific block (e.g. an observer at X,Y,Z) exceeds its threshold, further activations are blocked. -
Chunk Level - Tracks total redstone activations per chunk. If a chunk exceeds the threshold, all redstone in that chunk is blocked.
-
Region Level - Tracks redstone activations per configurable region (default 16x16x16 blocks). Provides a middle ground between block and chunk limiting.
When a limit is reached:
- The redstone activation is cancelled
- A particle effect is played at the block location
- Admins with notification permission receive a clickable message with block type, location, and nearest player
git clone https://github.com/KEYDAL/kRedstoneLimiter.git
cd kRedstoneLimiter
./mvnw clean packageThe compiled JAR will be at target/kRedstoneLimiter.jar.
This project is licensed under the MIT License - see the LICENSE file for details.
Developed by Egemen KEYDAL at KEYDAL
- Website: keydal.net
- Website: keydal.tr
