| Philosophy Graduate @ UMinho | ______ |Computer Science Engineering Student @ UBI |
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Hangman_Game
Hangman_Game Public templateA synchronous multiplayer Hangman implementation featuring real-time state synchronization for collaborative gameplay. Contributions:
Java
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Fractal_Generator
Fractal_Generator PublicA high-performance fractal generator built with C++, exploring complex mathematical sets and recursive rendering. See more at:
C++
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SpaceInvaders_3D
SpaceInvaders_3D PublicA 3D reimagining of the classic Space Invaders, developed in C++ focusing on computer graphics and 3D environment rendering. See more at:
C++
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3D_Object_Rendering
3D_Object_Rendering PublicA C++ based 3D rendering engine project exploring computer graphics fundamentals and object visualization. Developed at UBI. See more at:
C++
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