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Group Chat
KOKOTO-DEV edited this page Aug 15, 2026
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3 revisions
BlueMapWebChat 4.7.0 · Minecraft 1.18–26.2 · Java 17 baseline
group-chat:
enabled: true
allow-web-send: true
allow-public-rooms: true
allow-room-passwords: true
retention-days: 30
max-messages-per-room: 1000
max-message-length: 500
max-rooms-per-user: 20
max-members-per-room: 50
max-room-name-length: 32
invite-expire-hours: 72
sqlite-file: "group-messages.db"Web features include public/private room creation, optional room passwords stored as PBKDF2 hashes, invites, accept/reject, leave, hide/restore, room settings, unread tracking, per-user message hiding, member kick/block/unblock, and ownership transfer.
Every group message shows its recipient read state. The number is the count of current room members who were already members when the message was sent and have not yet read it; the message sender is not a recipient. When the unread-recipient count reaches zero, the number changes to ✓. Normal successful delivery itself is not labeled.
Game commands:
/bmchat group
/bmchat group list
/bmchat group rooms
/bmchat group <room|id> <message>
/bmchat group send <room|id> <message>
/bmchat group read <room|id> [pageSize]
/bmchat group next
/bmchat group prev
Alias:
/bmchat gc ...
Permission:
bluemapwebchat.group