KSP2 Redux 0.2.6 (Beta 4)
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16 commits
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since this release
Formerly v0.2.3.0-beta+27d5a5ff / Beta 4.
v0.2.3.0-beta+27d5a5ff (2026-02-27)
Fourth public beta release of KSP2 Redux.
New Content
FX and Audio
- Reimplemented countdown audio
Tutorials and Missions
- Added: "I., P.A.I.G.E" series of missions
- Added: "This Is Very Normal" mission
Modding Support
- Upgraded Unity version from 2022.3.5f1 to 6000.3.10f1
- Added: RevealObjectiveOnActivate in missions
- Updated: Loading tips have their own addressable label
- Fixed: Mod localizations unable to override stock localizations
- Updated: OAB now uses copies of prefabs to instantiate parts, preventing issues with prefab files being modified at runtime in the editor
Bug Fixes & QoL Improvements
Construction
- Added: Color Manager saves apply mode and presets pane state
- Fixed: VAB Camera unexpectedly resets to manually panned position when in airplane mode
- Fixed: Fairings do not get created when loading a vessel in for the first time
- Fixed: Color Manager eyedropper tool setting both colors instead of just the selected one
EVA
- Updated: Disabled EVA exit obstruction check
- Fixed: Surface Sample container not being in the kerbal's hands
Flight and Map
- Added: Physics Warp initiation in space with the Alt key
- Added: 10,000,000x warp is now available
- Updated: Decoupled parts get renamed to Debris: OriginalVesselName
- Updated: Undocked parts get renamed to Undocked: OriginalVesselName
- Updated: Docked parts get renamed to Docked: OriginalVesselName
- Fixed: Partially out of fuel event triggers if infinite fuel is enabled
- Fixed: Single part SAS oscillation issues
- Fixed: Maneuver trajectories visually disappear when loading the game
UI/UX
- Added: New notifications for time warp height limits and warping to point
- Added: Radiator Action Group button in vessel actions
- Added: New UITK loading screen
- Updated: Flags are destructible from tracking station
- Updated: Focus button on flags in tracking station object picker
- Removed: Map object tooltip pinning
- Fixed: Size tag in R&D Center nodes is hard to read
- Fixed: Part Subtitle displaying outside of the part info window if text is too long
- Fixed: Throttle text size being too large in some languages
- Fixed: Agency flag doesn't get set in the escape menu
- Fixed: Changing language while in game localizes the escape menu once
- Fixed: UI Data in tracking station is incorrect for miscellaneous objects
- Fixed: VAB part info size categories are not legible
Science
- Added: Kerbals on EVA can take science reports out of command pods and probes
Other
- Updated: Unified logging, all logs are in Ksp2.log
- Fixed: Typos in various areas
Performance
- Moved a few view layer things to Module_Engine
- Avoid unnecessary parent change overhead when instantiating save UI
- Fix unnecessary layout group overhead caused by SetSiblingIndex() in the save UI
- Fixed Color Picker GameObject duplicating
Known Issues
- Lighting in the Mission Control building is a bit off
- Languages with unfinished translations are visible in the Settings menu