Update build system to use KSPBuildTools#144
Merged
Phantomical merged 2 commits intoKSPModStewards:masterfrom Apr 21, 2026
Merged
Update build system to use KSPBuildTools#144Phantomical merged 2 commits intoKSPModStewards:masterfrom
Phantomical merged 2 commits intoKSPModStewards:masterfrom
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JonnyOThan
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Apr 21, 2026
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| <FileVersion>$(Version)</FileVersion> | ||
| <AssemblyVersion>1.0.0.0</AssemblyVersion> | ||
| <AssemblyInformationalVersion>$(Version)</AssemblyInformationalVersion> |
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I am unclear if changing the assembly version will cause issues. (it definitely will if any dependents are using KSPBurst, but I don't think that's an issue).
I'm inclined to leave this as-is for consistency with the old version.
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Wasn't the old version 0.1.0.0?
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BTW you can leave all this stuff in AssemblyInfo.cs, if nothing else for continuity sake. Just remove any lines that are generated from KSPBT
JonnyOThan
reviewed
Apr 21, 2026
JonnyOThan
reviewed
Apr 21, 2026
| GameData/SystemHeat/Parts/@thumbs | ||
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| # KSPBuildTools / SDK-style build | ||
| /*.props.user |
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I'll make a follow-up PR to fix that.
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This converts the whole build system over to using KSPBuildTools. I haven't taken a look at CI yet, so I don't necessarily expect that to pass at the moment.
Some notes:
GameData/SystemHeat/Plugins, though they are gitignoredI have left the dll committed to the repo because I don't understand what CI is doing just yet. Once I have a better idea I will remove it.