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Dishing Simulator

Ideas:

Gold

  • ✨ Gain gold by fish rarity level βœ…
  • πŸŽ’ Use gold to upgrade your resources βœ…?

Shop

  • 🎣 Fishing rod βœ…?
  • πŸͺ± Bait
  • 🧈 Gold multiplier

Gem currency

  • πŸ’Ž Gem currency βœ…
  • πŸ³οΈβ€βš§οΈ celestial rarity

Dimension

  • 🌏 World
  • πŸŒ‹ Volcano

Long term goals:

  • Backpack storage
  • Daily login

base rarity chances

(W)common 45% (35-100) (Bl)rare 23% (12-35) (Pu)epic 7% (5-12) (Pi)legendary 3.1% (1.9-5) (LBl)mythical 1.5% (0.4-1.9) (Ye)godly 0,3% (0.1-0.4) (LYe)eternal 0.1% (0-0.1)

rarity chances rod 0

(W)common 60% (35-100) (Bl)rare 30,7% (12-35) (Pu)epic 9,3% (5-12)

rarity chances rod 1

(W)common 62% (35-100) (Bl)rare 25% (12-35) (Pu)epic 10% (5-12) (Pi)legendary 3% (1.9-5)

Fish Index

Common: scrap bottle

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A fising simulator game using Python

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