Elden-Ring-Save-Editor-v1.0.3.1 #2
Kamikaz07
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Changelog — v1.0.3.2
Added
downloaded on first run and kept on your computer. Before, the download came
with a folder of assets and most icons were still missing; the maps had to be
copied in by hand. The release is now just the executable, and progress shows
as a small line in the sidebar.
Heavy Knight), Torrent's three Spectral Steed Regalia, and every new item with
its name and icon — 8 weapons, 4 armor sets and the three attires.
editor damaged, the app tells you what it found, by character name, and fixes
it when you save.
cannot sort out on its own comes up first, with the choice of going back to
fix it or saving anyway.
prices.
asks whether the editor may send a report when something goes wrong, and
separately whether it may send the save file that caused it. Both are off
unless you say yes, the question is asked once, and nothing is sent before
you answer. Most problems are about a particular save, and without the file
they usually cannot be reproduced at all.
Interactive Map & Progress Tracker
be listed as something the save could not answer for. The game keeps its own
list of the places it draws, and the map reads it — the number of Location
markers nothing could answer for went from 326 to 60.
them. Neither was tracked before.
"Fallingstar Beast" and several called "Ancient Hero of Zamor"; these are now
told apart by the arena they belong to rather than by their title.
Fixed
gave this error. The editor was corrupting the very files it wrote. Fixed, and
saves already damaged this way open again and are repaired when you save.
and Cerulean Tears back from their upgraded level to the base one, without
saying so.
not exist. The app closed with "index out of bounds".
Ring save". It now says what is actually wrong, and no longer closes the app.
linked to its inventory entry, so it never showed as equipped.
in the list of items to equip.
now empties the first, the way the game does.
edit.
pieces, 25 ashes of war, 39 talismans and some fifteen hundred goods were
missing.
with the wrong ids.
top of each other with the same message.
marker card and in the bulk item grid, in place of an icon.
bulk item grid, the "Done" and "Outstanding" lines on the map's marker card,
and the dot on "Currently Active" were all drawn with a character the app's
fonts do not have, so a small blank square appeared instead.
tile on the card. It is centred now, and the box and the tick share one
colour.
Interactive Map & Progress Tracker
Miquella's crosses and thirty-nine others — were being stretched to fill a
square, so they were drawn the wrong shape.
painted at the same brightness as the ground beneath them, so they vanished
into the terrain. They are now contoured with smooth antialiased outlines,
brightened, and coloured by category — forged amber-orange for weapons, hunter
emerald for bows, steel blue for armour, terracotta earth for map shards and
mausoleums, silver-gray for crystal tears, and gold for talismans and keys.
Place markers like caves and churches keep their original game symbols.
weapon class, and at marker size a halberd and a greatspear are the same
picture. Melee weapons share the crossed-swords icon, ranged weapons (bows,
crossbows, ballistas) use the bow icon, and shields keep their own.
Larval Tear pickups drew with the key icon instead of the larval tear art.
it to 1.35x and elevates it into the foreground, replacing the wireframe circle.
and 2897 markers complete on three runs of one file. It is steady now.
Deathbird hid the other three. Fights that cannot be told apart are now left
alone rather than guessed at.
reader — "Golden Seed (A) - Stormveil Castle", "Smithing Stone [1] x5" — and
are now read as such. A 100%-complete save went from 80.3% to 91.8%.
for — NPCs, waygates, spiritsprings — were counted as outstanding forever.
They are left out of the percentage and can be ticked by hand instead.
the Stone Coffin Fissure.
Changed
carried a watermark and a tighter crop.
long as the app was open; browsing a full inventory or the Bosses page ran to
several hundred MB. It now settles around 220 MB.
instead of stalling on each one; a missing picture is drawn as a placeholder
and nothing else changes.
now that the save can answer for them.
were dropped — materials, consumables, spirit ashes and the rest — are picked
up and used again, so they never read as progress. Every marker is still on
the map and still counts towards the overall percentage.
This discussion was created from the release Elden-Ring-Save-Editor-v1.0.3.1.
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