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SurvAIval

Created for CSCI-1082 FINAL

Revised Features:

  • A.I-based critters
  • Procedurally generated map
  • Introduce food supply
  • Introduce predator/prey AI

TODO:

  • Basic Pathfinding
  • Camera controls(zoom, movement)
  • Basic survival AI
  • Predators?
  • Ability to click on critter and display info
    • Current location on tilemap
    • Current speed & direction
    • What is it currently doing?

DONE:

  • Driver file with main() method
  • Procedurally generate tilemap
  • Ability to restart simulation/create new sim
  • Integrate graphical assets into simulation

UPDATED 5/1/2020

Main Menu

  • Settings for map generation
  • Run Simulation Button

Simulation Settings

  • Critter Settings
    • Critter Count
  • Map Settings
    • Vegetation(trees)
    • Food count

Map Layout

  • Tile Based (Square)
  • Top down view

Critter Abilities

  • Move
  • Turn
  • Take Action
  • Eat food
  • Randomly decide on a course of action
  • Randomly think about something(see possibleThoughts.txt)

Possible current critter actions

  • Seeking food
  • Finding shelter
  • Finding a friend
  • Sleeping
  • Daydreaming
  • Taking a walk

About

Created for CSCI-1080 FINAL

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