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Mobile-VR

Samples and Instructions for getting started with Virtual Reality Development. Gear VR example inculded. The powerpoint attached outlines the talk I gave at PAXDev about the main differences between game design and virtual reality design.

Author

Katherine "Kat" Harris - @KatVHarris Technical Evangelist in AR/VR/Game Development for Microsoft

Requirements

Building Unity Project

Unity Instructions: https://unity3d.com/learn/tutorials/topics/virtual-reality/getting-started-vr-development

Important part of the instructions.

  • Click Android for Build Settings
  • Make sure VR Enabled is selected in Player Settings
  • Generate osig file - aka signed APK
  • Go to Oculus Developers > Tools Oculus Signature File
  • Go to Java\Android-SDK\platform-tools - adb.exe : Have phone pluged in and get key for device by running adb.exe
  • Paste key into the Device ID and download osig file
  • Copy that file to your Unity Project's Assets > Plugins > Android > Assets Folder
  • Push to phone
  • Make sure your device is pluged in
  • Run the following command in command promt window
  • adb install -r APKName.apk

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Getting started with VR with GearVR sample

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