A game made for the Global Gamejam 2012 in less than 48 hours
We initially used a mercurial repo, but now migrated to github. That's why commit messages can seem odd.
The development of this game is halted indefinitely.
Note that the commit messages are garbage because of the busy nature of the event. :)
Teemu Kaukoranta - Programming, Design
Kati Koivupalo - Graphics
Sampo Jumisko - Design
Jyrki Jakonen - Sound