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v2.5.0

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@KazLinDev KazLinDev released this 13 Jun 02:50

SplatCapture 2.5.0

Version 2.5.0 brings a new 24-perspective capture mode, more granular grid controls, and several fixes and cleanups!

🔥 Now works again in 5.6-5.7

  • UE 5.6–5.7 Camera Actor Crash: Fixed an issue where the plugin did not work in Unreal Engine 5.6 and 5.7 due to the camera actor being destroyed too quickly without a delay.

✨ New Features & Tweaks

  • 24-Perspective Capture: Replaced the old 4-camera pose option with an all-new 24-perspective mode, capturing significantly more angles from a single point.
  • Independent Grid Dimensions: Added the option to individually control the height and width of the capture grid.

🔧 Other Fixes

  • Per-Point Rotation Modulo: Fixed the per-point rotation modulo so that every second point in the grid is now correctly rotated at a 45° angle, resulting in better overall coverage.

🗑️ Removed

  • Add Jitter: Removed the jitter option, as it showed no measurable improvement in Gaussian Splat results.

📦 Compatibility

  • SplatCapture supports Unreal Engine 5.3, 5.4, 5.5, 5.6, and 5.7. Please make sure to download the specific .zip file below that matches your exact engine version.

🔮 Future Plans

  • Pathtracer support
  • Extra DepthMap Export
  • Dedicated Object Capture Mode separate from environment capture
  • Camera-coverage heatmap instead of the current density-based solution