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ModCommon 0.0.3 Infinite Grimm regression #2

@natis1

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@natis1

Updating ModCommon to 0.0.3 causes Infinite Grimm to break. It compiles successfully but does not behave properly in practice. Grimm is still killable and all that- I think an exception happens causing my mod to stop but I need to test more.

I'm working on this on my end: natis1/infinitegrimm#34 but am also reporting this here just in case.

Issue found by 56.

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