We need to implement a method of specifying the paths of the mesh files that is NOT local. It could even be "dynamic" in the sense that it should be "source-file-name" independent.
Putting the mesh files into the cmake file to be copied over to the build directory is not an option because they are large in memory and it will make the initial compilations unnecessarily long. Plus it is just inefficient.
I'm assigning Phil and myself onto this for now but if anyone has any knowledge on how to do this, your advice would be appreciated.
We need to implement a method of specifying the paths of the mesh files that is NOT local. It could even be "dynamic" in the sense that it should be "source-file-name" independent.
Putting the mesh files into the cmake file to be copied over to the build directory is not an option because they are large in memory and it will make the initial compilations unnecessarily long. Plus it is just inefficient.
I'm assigning Phil and myself onto this for now but if anyone has any knowledge on how to do this, your advice would be appreciated.