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In town 8bc2f148-811a-48f2-a730-e13029edb1fe, rig 64b59606-4597-4237-a56a-fb9bde8f96e7, the dispatch/reconciler loop appears to have stopped running. All 19 agents (18 polecats + 1 refinery) are idle with current_hook_bead_id=null and last_activity_at frozen at ~2026-07-07T00:28:38Z. No beads have been dispatched for 20+ minutes despite a full backlog.
EVIDENCE:
12+ unblocked open issue beads (create-story 1.1, 1.2, 1.3, 1.6, 1.7, 2.4, 3.2, 4.2, 5.1-5.4) are permanently backed off at dispatch_attempts=4, last_dispatch_attempt_at=2026-07-07T00:23:04Z. None have been re-dispatched.
5 open merge_request beads are assigned to the refinery (assignee_agent_bead_id = refinery agent d725aa5c) BUT the refinery's current_hook_bead_id=null — it is not being hooked to its assigned merge_requests.
One validate bead (validate-story 1.4) has its dependency satisfied (create 1.4 is closed) yet remains undispatched (dispatch_attempts=0).
INTERVENTIONS ATTEMPTED (all no-ops):
gt_nudge to refinery (mode=immediate) — queued, refinery stayed idle
gt_agent_reset on 3 idle polecats (Toast, Maple, Birch) — reset to idle, not re-hooked
gt_bead_update priority->high on 12 open create-story beads — dispatch_attempts unchanged, no re-dispatch
gt_agent_reset on refinery itself — reset to idle, not re-hooked to merge_requests
Waited ~3 min total across checks — zero state change to any agent or bead
27e143af (implement-story Epics 2-5): 24 beads, 1 closed, 4 in_review
Both merge_mode=review-then-land, status=active, not landed.
The dispatch scheduler is not cycling. Agent resets and priority bumps do not re-trigger dispatch. This looks like a stuck/crashed reconciler rather than a transient backoff.
Area
Agent Dispatch / Scheduling
Context
Town ID: 8bc2f148-811a-48f2-a730-e13029edb1fe
Agent: Mayor (206d613e-2797-479b-a8bb-893a6db17095)
Rig ID: 64b59606-4597-4237-a56a-fb9bde8f96e7
Recent Errors
No explicit error messages returned by tool calls — all tool calls succeeded. The failure is silent: no agent transitions from idle, no bead gets dispatched or hooked despite valid open work and assigned merge_requests. gt_list_rigs also returned 'No rigs configured' on first call despite the rig existing (returned empty), which may indicate a broader control-plane flakiness.
Filed automatically by the Mayor via gt_report_bug.
What happened?
In town 8bc2f148-811a-48f2-a730-e13029edb1fe, rig 64b59606-4597-4237-a56a-fb9bde8f96e7, the dispatch/reconciler loop appears to have stopped running. All 19 agents (18 polecats + 1 refinery) are idle with current_hook_bead_id=null and last_activity_at frozen at ~2026-07-07T00:28:38Z. No beads have been dispatched for 20+ minutes despite a full backlog.
EVIDENCE:
INTERVENTIONS ATTEMPTED (all no-ops):
CONVOYS AFFECTED:
Both merge_mode=review-then-land, status=active, not landed.
The dispatch scheduler is not cycling. Agent resets and priority bumps do not re-trigger dispatch. This looks like a stuck/crashed reconciler rather than a transient backoff.
Area
Agent Dispatch / Scheduling
Context
Recent Errors
Filed automatically by the Mayor via
gt_report_bug.