Lord of the Rings: Conquest Remix Wrapper v0.0.1
·
19 commits
to main
since this release
This is a wrapper that converts LOTR Conquest from a shader based pipeline to fixed function for RTX Remix compatibility. The UI is the only things that remains in shader format.
Thank you to Erium and Darkensed for the info about the game engine and how it works! Their Discord server.
Join the RTX Remix Discord server too!
Features:
- Fully compatible with RTX Remix! Captures work properly, and bones for skinned meshes (character model, NPCs) show up too so they can be replaced
- Atmospheric sky thanks to CR's custom build
Fairly stable all around
Things to implement still:
- After CR's build is released, use the Remix API to move the sun to the real in-game skybox light source
Bugs:
- Has stability and crashing issues. Working on a new version to fix this
- Some terrain has no texture
- Billboards do not show up
Installation:
Requires a patched retail exe
- Download the attached 7z
- Extract all files to your root game folder
- Launch the game
