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Element Rumble

Element Rumble is an Android mobile game prototype built in Java. The project combines a four-element matchup system with a sensor-controlled mini-game, custom visual assets, multi-screen navigation, and music playback.

Overview

The app turns a "rock paper scissors" style element system into a complete mobile experience. Players choose Air, Earth, Water, or Fire to play against a randomized AI opponent, then can enter a mini-game where device tilt controls a basket that catches falling collectables.

Tech Stack

  • Android Studio
  • Java
  • Android XML layouts
  • ConstraintLayout
  • Canvas and SurfaceView
  • Accelerometer sensor input
  • Android Service-based music playback

Features

  • Multi-screen app flow: title, instruction, main game, mini-game, and result screens
  • Element matchup logic for Air, Earth, Water, and Fire
  • Randomized AI opponent selection
  • Result screen routing with Intent extras
  • Background music and result music through Android Service classes
  • Sensor-controlled mini-game using accelerometer input
  • Canvas drawing loop for collectables, score, collision checks, and player movement
  • Custom game art, fonts, frame UI, and audio assets

Code Highlights

  • app/src/main/java/com/example/teamavatar/MiniGame.java
    Sensor input, Canvas rendering, score state, collision detection, and game loop.

  • app/src/main/java/com/example/teamavatar/Game.java
    Main game screen, element selection navigation, music toggle, and temperature sensor response.

  • app/src/main/java/com/example/teamavatar/Results.java
    Result screen data flow using Intent extras.

  • app/src/main/java/com/example/teamavatar/Water.java
    Example of the element matchup rule logic and result routing.

Screenshots / Demo

  • Title screen
  • Main element selection screen
  • Mini-game screen
  • Result screen

How To Run

Open this folder in Android Studio, choose an emulator or Android device, and run the app module.

For Apple Silicon Macs, use an arm64-v8a Android system image in the emulator.

About

Android Java game prototype with element-based gameplay, sensor input, Canvas rendering, and multi-screen navigation.

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