This project will use the C# bindings for the RayLib graphic library in order to display diverse things: a simulation and algorithms such As A*, BFS and other. This should be seen as a continuation of the Golf project which contains many small Godot projects
Following the making of the zigzag engine, this project is discontinued and will be included in the zigzag engine.
Time is not infinite so I'd rather prioritize what I really want to do.