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P+Ex v1.6

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@KingJigglypuff KingJigglypuff released this 19 Oct 22:31
· 5 commits to master since this release

A week after the release of Project+ v3.1.5, comes the release of P+Ex v1.6. While this update is mostly an integration of Project+ v3.1.5, it also features some Ex-exclusive fixes (namely fixing crash reports from console players), more Ex fighter balance changes (Ridley, Sceptile, Yellow Alloy, and Green Alloy), and the introduction of RSP loading, eliminating the need to use CSPs entirely.

Changelog (v1.5.5 -> v1.6)

Ridley Balance Changes

The "full" Wii version currently sits at 2.05 GB, so if you're a user who runs a hackless setup, then the "Lite" build is recommended, as it compresses the build size to 1.83 GB by compressing the bitrate of all the game's music to 24k. However, if your 2 GB SD is too small for even the Lite version of P+Ex, it's recommended you learn how to homebrew your console instead in order to use a higher capacity SD card

  • There is a potential workaround in regards to running P+Ex (full or lite) via hackless. You do so by entering the P+Ex Launcher with your 2 GB SD card, and swapping your SD with your SDHC, and launching the game.

The Modder's Pack includes files for custom build creation, such as stage imagery templates and full resolution HD textures. The contents are identical to the P+ v3.1.5 Modder's Pack, but with Ex-exclusive assets added.

[DISCLAIMER]: P+Ex and any added characters are not tournament friendly and are both intended to serve a casual modding experience. If for any reason you wish to use P+Ex in a tournament that's hosting P+, I strongly recommend going over with your TO about it. I will not be held responsible for any fallout from the failure to heed this warning.