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As described in #5 we need to add mesh types to Remus.
It is pointless to add mesh types to Remus unless we can use them inside a job's content. This requires an extension of the remus::common::ContentFormat types and more constructors for the JobContent class.
Lets say that we add a ContentFormat type of REMUS_MESH, we would need a way to give a remus::mesh::Mesh to a JobContent, so we would need to add the following constructor:
JobContent(remus::mesh::Mesh m);This constructor would create a JobContent with a ContentFormat of REMUS_MESH, and a SourceFormat of MEMORY
Now the other challenge is getting the JobContent to easily convert its contents back to remus::mesh::Mesh.
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