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Version 0.5

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@Klemet Klemet released this 19 Aug 15:52
· 171 commits to master since this release

Features

  • Detection of an installed harvest extension (without it, the road network will not change)
  • Reading of a raster containing the initial road network
  • Completion of the initial road network to avoid isolated roads that lead to nowhere
  • At each timestep, the extension gets all of the recently harvest sites, and construct a road to them unless they are close enough for to an existing road for skipping wood to them
  • An output raster is created at each timestep to see the evolution of the road network in the landscape

WARNING : Currently, the pathfinding algorithm only takes distance into account, and nothing else.