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v0.1.0
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Initial Release
Key Features
Custom Routing Engine — A*-based pathfinding on a pre-compiled road network graph with DLC filtering, ferry detection, and yard navigation.
Alternative Routes — Edge-exclusion algorithm computes a secondary path; tap to switch between routes with time/distance comparison.
Live Traffic Layer — Real-time TruckersMP traffic congestion displayed as a color-coded overlay on the map and a progress bar along your active route.
Traffic-Adjusted ETA — ETA dynamically updates based on current speed and live TruckersMP traffic data.
Real-Time Telemetry — Connects via WebSocket to SCS Telemetry SDK for live truck position, speed, heading, job info, and game time.
Auto Day/Night Theme — UI and map brightness automatically follow in-game time.
Auto-Zoom on Turns — Camera pitches and zooms when approaching complex intersections.
Voice Guidance — Configurable audio alerts for overspeeding, upcoming turns (1 km / 200 m), and traffic.
Floating Speedometer — Minimal speed widget with speed limit badge that glows red on overspeed.
Rerouting — Automatic deviation detection with animated feedback and route recalculation.
Glassmorphism UI — Translucent, blurred interface with smooth transitions.
Cross-Platform — Web (any browser), Android (APK), and desktop (Electron).
Bug Fixes & Improvements
Settings mutation bug fixed (factory function pattern)
ATS coordinate conversion corrected (ETS2 factor replaced)
UK scale factor added to geo-to-game conversion
Web Worker lifecycle issues resolved (race condition, silent failures, try/catch)
Telemetry stop-reconnect loop fixed
MapLibre PMTiles protocol properly cleaned up on unmount
Event listener and RAF leaks fixed in camera and sheet components
ETA calculation now uses real-world hours throughout the pipeline
Various unused imports removed
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