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@calvinchd
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Duplicate instances of effects can occur because _enter_tree can be called more than once. New children with the same name are renamed resulting in the #Undefined type Post Processing addon error. Moved effect instantiation to _ready which only gets called once.

Fixes

_enter_tree can be called more than once. Duplicate instantiations
do not have the correct names causing the Undefined type Post
Processing addon error
@KorinDev KorinDev merged commit afae22d into KorinDev:main Jun 2, 2024
@KorinDev
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KorinDev commented Jun 2, 2024

So that's how to fix it!
Thank you, i'm still pretty new to godot haha

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2 participants