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  • docs(engine-status): update implementation tracker to 100% completion - Mark all 20 backend systems as complete (modding deferred to post-launch) - Update test count to ~4,500+ across 376 files - Add note about tracker staleness and Session-39 refresh - Include documentation status table

    @KungRaseri KungRaseri committed Jun 27, 2026
    cd6a5a5
  • fix: Update link to Calethic language design reference document

    @KungRaseri KungRaseri committed Apr 16, 2026
    5692ed9
  • feat: Update Calethic name for Varenmark, refining its meaning and corruption path

    @KungRaseri KungRaseri committed Apr 16, 2026
    0989b01
  • feat: Enhance Varenmark lore with Calethic names and descriptions for key locations

    @KungRaseri KungRaseri committed Apr 16, 2026
    00e0285
  • feat: Add new points of interest to Varenmark zones, enhancing exploration and lore depth

    @KungRaseri KungRaseri committed Apr 15, 2026
    52d8c80
  • feat: Revise descriptions and lore for Varenmark zones, enhancing environmental storytelling and gameplay context

    @KungRaseri KungRaseri committed Apr 15, 2026
    af98363
  • feat: Revise Veldrath world description and overview, enhancing lore and historical context

    @KungRaseri KungRaseri committed Apr 15, 2026
    a900510
  • feat: Add Varenmark region and its zones, including Crestfall, Ashlen Wood, Grevenmire, Drowning Pits, The Halrow, and The Droveway with detailed descriptions and zone data

    @KungRaseri KungRaseri committed Apr 14, 2026
    d43753f
  • rebrand: RealmUnbound -> Veldrath, Draveth -> Veldrath

    @KungRaseri KungRaseri committed Apr 11, 2026
    5684088
  • feat: Enhance API documentation with new endpoints for worlds and regions, and add detailed zone information

    @KungRaseri KungRaseri committed Mar 21, 2026
    b8a3641
  • chore: Update Game Design Document to version 2.0 with architectural and content changes

    @KungRaseri KungRaseri committed Mar 19, 2026
    58d8ee5
  • Add new systems and documentation for Socketing, Spells, Status Effects, Upgrading, and Forge/Foundry components - Implemented Socketing System with detailed mechanics for socket types, link groups, and operations. - Developed Spells System based on Pathfinder 2e, including magical traditions, spell mechanics, and integration with combat and exploration. - Created Status Effects System to enhance tactical depth in gameplay with various effect categories and mechanics. - Established Upgrading System for item enhancement through essences, including failure mechanics and queries for upgrade previews. - Introduced RealmForge content editor for managing game content directly in Postgres. - Launched RealmFoundry community portal for content submission and curation. - Documented RealmUnbound client and server architecture, including API endpoints and hub methods for game operations.

    @KungRaseri KungRaseri committed Mar 19, 2026
    7796dcb
  • feat: Implement Skills System with detailed mechanics and categories - Added comprehensive Skills System documentation outlining skill categories, mechanics, and integration with other systems. - Introduced ranking system, experience gain, and skill effects for character progression. feat: Create Socketing System for item enhancement - Developed Socketing System allowing items to accept gems, runes, crystals, and orbs. - Defined socket types, link groups, and operations for socketing and removing items. feat: Establish Spells System based on Pathfinder 2e - Documented Spells System with four magical traditions and spell mechanics. - Included learning methods, casting mechanics, and spell integration into gameplay. feat: Introduce Status Effects System for tactical gameplay - Created Status Effects System detailing effect categories and mechanics. - Emphasized tactical complexity and strategic planning in combat and exploration. feat: Develop Upgrading System for item enhancement - Implemented Upgrading System to improve item stats using essences. - Defined upgrade levels, failure mechanics, and essence requirements for item upgrades. docs: Add RealmForge Overview for content management tool - Documented RealmForge architecture, running instructions, and developer notes. - Highlighted key services and long-term direction for content authoring in RealmEngine.

    @KungRaseri KungRaseri committed Mar 19, 2026
    72c67ab
  • feat: Implement Skills System with 5 categories and ranking mechanics - Added comprehensive Skills System documentation detailing skill categories (Attribute, Weapon, Armor, Magic, Profession) and their mechanics. - Defined core philosophy emphasizing "Learning by Doing" and passive bonuses. - Established ranking system with experience gain and rank effects. - Integrated skills into combat, magic, crafting, and exploration systems. feat: Introduce Socketing System for item enhancement - Created Socketing System documentation outlining socket types (Gem, Rune, Crystal, Orb) and link groups. - Defined socketing operations including commands for socketing, batch socketing, and removal. - Implemented queries for inspecting socket layouts and previewing socketing actions. feat: Develop Spells System with 4 magical traditions - Documented Spells System detailing spell acquisition, casting mechanics, and integration with skills. - Organized spells into Arcane, Divine, Occult, and Primal traditions with sample spells and mechanics. - Established spell rank system and mana costs, emphasizing skill-dependent effectiveness. feat: Establish Status Effects System for tactical gameplay - Added Status Effects System documentation covering effect categories and mechanics. - Defined key features enhancing tactical complexity and strategic planning in combat. feat: Create Upgrading System for item enhancement - Documented Upgrading System detailing upgrade levels, failure mechanics, and essence requirements. - Implemented commands for performing upgrades and querying upgrade previews. docs: Add RealmForge README for content editor - Introduced RealmForge documentation outlining architecture, running instructions, and developer notes. - Highlighted key services and long-term direction for the content management tool.

    @KungRaseri KungRaseri committed Mar 19, 2026
    36b766a
  • Refactor documentation to update references from JSON to PostgreSQL for data management in Contributing, FAQ, Getting Started, Home, and Roadmap Summary

    @KungRaseri KungRaseri committed Mar 17, 2026
    a9a37dc
  • Update links to JSON standards and documentation in Contributing, FAQ, Getting Started, Home, and Roadmap Summary

    @KungRaseri KungRaseri committed Mar 12, 2026
    8eb9944
  • Refine documentation for UI integration and consumer support in FAQ, Home, and Roadmap Summary

    @KungRaseri KungRaseri committed Mar 12, 2026
    3f77aab
  • Add initial wiki documentation including Home, Contributing, FAQ, Getting Started, and Roadmap Summary

    @KungRaseri KungRaseri committed Mar 12, 2026
    6bd652b
  • Initial Home page

    @KungRaseri KungRaseri committed Mar 12, 2026
    9e473d9