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Astral Projection - UDRL

Astral Projection is a Cobalt Strike UDRL (User-Defined Reflective Loader), that preforms advanced module stomping.

The UDRL loads a module using LoadLibraryExW and stomps it. During sleep it unmaps the module while keeping PEB entries intact, then remaps a fresh module to avoid any IOCs while sleeping.

This project is built with Crystal Palace. Some of the code was adopted from the Crystal-Kit project.

A technical blog post covering the techniques used in detail can be found here


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  • Disable the sleepmask and stage obfuscations in Malleable C2.
stage {
    set sleep_mask "false";
    set cleanup "true";
    transform-obfuscate { }
}

post-ex {
    set cleanup "true";
    set smartinject "true";
}
  • Copy crystalpalace.jar to your Cobalt Strike client directory.
  • Load Astral_Projection.cna.

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