Organize Wiki into language, gameplay API, reference and server guides
Document checked trade API contracts and examples in ten languages
Document cooperative Basic Async Await and Delay in ten languages
Document automatic Basic client events in all ten languages
Document ground selectors and extended searches with tested localized examples
Document search radius settings with tested localized examples
Clarify world-cell search and document complete examples
Document Basic classes, properties and constructors
Document native DLL declarations and Windows helpers
Document Basic structures, value copies and complete examples in ten languages
Document cooperative Basic timers, lifecycle and complete examples in ten languages
Document script events, handler lifetime and bounded recursion in ten languages
Clarify direction codes and tile distance with full Basic examples
Document Basic callbacks and AddressOf with translated examples
Document script indices, states and launch results in ten languages
Document JSON settings and reusable Config module in ten languages
Document chest-to-ground transfers and update validation counts
Rename the product to Basic IDE and document supported Enum declarations
Document bounded Basic condition waits and cancellation in ten languages
Explain structured errors and Throw with tested scripts in ten languages
Document captured With scopes and qualified members in ten languages
Document Sub and native Function results with ten-language examples
Document native Select Case and branch control in ten languages
Document UO-only game calls and separate Basic functions
Document GoTo labels and verified cleanup examples in ten languages
Remove duplicate Paralysed command and retain Paralyzed reference
Explain Basic error modes and recovery with runnable examples
Document numeric and conditional Basic loops with tested examples
Document List and Dictionary factories and methods with tested examples
Document For Each iteration and typed Continue with cleanup examples