[lua] Various battlefield superlinking setup#10028
Merged
Merged
Conversation
Fixes super linking in multiple battlefields
Xaver-DaRed
approved these changes
May 14, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
I affirm:
What does this pull request do?
Fixes superlinking in several battlefields by letting it be handled by the battlefield framework. A follow up to Franks PR.
Battlefields where the monsters are grouped in a single bracket (all spawned at once) are now defined with superlink = true
Battlefields where the monsters are in different brackets due to being spawned at different points during the fight are now linked with superlinkGroup = 1,
Battlefields setup with content:addEssentialMobs already have superlink applied automatically.
Removes superlink mobmod from several enemies, as it is no longer needed.
Steps to test these changes
Run Automaton Assault, Wyrmking Descends, When Hell Freezes Over, Steamed Spouts or any of the other changed BCNMs, see superlink now works.