[trust, sql, core, lua] Passive trust movement/animation gambits and aura effects#10093
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Xaver-DaRed
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Xaver-DaRed
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Xaver-DaRed
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Xaver-DaRed
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Xaver-DaRed
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WinterSolstice8
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May 23, 2026
Xaver-DaRed
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I affirm:
What does this pull request do?
This pull request fixes Trust "aura" effects and refactors several Trust scripts to support these auras, adding new status effects, effect scripts.
Trust Aura Effects Implementation:
Trust Script Refactors and Additions:
NON_COMBAT)AI/Gambit System:
Trust Movement:
NON_COMBATmovement type for Trusts, used for aura-providing Trusts to follow party members appropriately as retail does.Gameplay/Balance Improvements:
Steps to test these changes