Engine: General updates to xirand#9494
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- Clears up definitions and selections of different random engines - All engines go through the same get and auto-seed routine, using a 4k initial seed sequence. - All engines are guaranteed to be properly seeded when accessed from any thread - Tidied up the API for xirand, and added a new weighted selection API - Added Squirrel5 Random Engine (thanks for the recommendation JMC!) - Added many comments and explanations - Verified that other game server implementations also use MT/MT64/SIMD variants of MT, etc. Co-Authored-By: Jasson McMorris <jmcmorris@users.noreply.github.com>
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WinterSolstice8
approved these changes
Feb 19, 2026
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