[core] Exclude mobs from Martial Arts calculations#9760
Merged
Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom Apr 11, 2026
Merged
[core] Exclude mobs from Martial Arts calculations#9760Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom
Xaver-DaRed merged 1 commit intoLandSandBoat:basefrom
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Xaver-DaRed
approved these changes
Apr 11, 2026
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What does this pull request do?
Excludes mobs from Martial Arts auto attack delay reductions. This was a root cause of various "bugs" in past and currently where higher level MNK mobs will have what seems like permanent Hundred Fists since their delay becomes so low.
Tests to support that mobs don't benefit from Martial Arts:
Steps to test these changes
For reference: On current LSB(Not this PR), Molech hits at least 2 times (MNK H2H) at 240 Delay.
Note: Other references to Martial Arts in terms of TP lua scripts are already gated behind a player character check.