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[trust, lua, sql] Rughadjeen and Trion & gambit TP trigger logic#9924

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Xaver-DaRed merged 3 commits into
LandSandBoat:basefrom
Omnione:trust_stuff
May 4, 2026
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[trust, lua, sql] Rughadjeen and Trion & gambit TP trigger logic#9924
Xaver-DaRed merged 3 commits into
LandSandBoat:basefrom
Omnione:trust_stuff

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@Omnione Omnione commented May 4, 2026

I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my PR will be ignored.
  • I understand I should leave resolving conversations to the LandSandBoat team so that reviewers won't miss what was said.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have tested my code and the things my code has changed since the last commit in the PR and will test after any later commits.

What does this pull request do?

Trust behavior for Rughadjeen and Trion, including new/updated gambits, mob skills as per:
https://www.bg-wiki.com/ffxi/BGWiki:Trusts#Rughadjeen
https://www.bg-wiki.com/ffxi/BGWiki:Trusts#Trion
It also updates gambit trigger logic to support a random TP amount condition.

Trust behavior updates

  • Added/updated Trust logic for:
  • rughadjeen.lua
  • trion.lua
  • updated Royal Savior mob skill behavior

Gambit system update

  • Updated gambits_container.cpp to add support for a RANDOM TP amount trigger.

Notes:
Nothing crazy just little tweeks.
As before, the dmg is a little lack luster but that is a later problem.

Steps to test these changes

Call the respective trust and fight things, the behavior should be close to retail.

@Omnione Omnione changed the title Trust stuff [trust, lua, sql] Rughadjeen and Trion & gambit TP trigger logic May 4, 2026
@Xaver-DaRed Xaver-DaRed merged commit a52e77f into LandSandBoat:base May 4, 2026
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2 participants