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[lua] [sql] Various BCNM Fixes#9997

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Xaver-DaRed merged 1 commit into
LandSandBoat:basefrom
Skold177:BCNM-Fixes
May 9, 2026
Merged

[lua] [sql] Various BCNM Fixes#9997
Xaver-DaRed merged 1 commit into
LandSandBoat:basefrom
Skold177:BCNM-Fixes

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@Skold177 Skold177 commented May 8, 2026

I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my PR will be ignored.
  • I understand I should leave resolving conversations to the LandSandBoat team so that reviewers won't miss what was said.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have tested my code and the things my code has changed since the last commit in the PR and will test after any later commits.

What does this pull request do?

  • Removes the elemental randomization from Tonberrys Elemental in Jungle Boogeymen (For now) until handling of SMN pets is corrected. Set them to a spell list with Water/Light/Fire Elemental and set the default to Light Elemental.

  • Corrects some over-aggressive cast times to the intended time. (Every 20 seconds)

recast = random(MAGIC_COOL / 2, MAGIC_COOL)

Steps to test these changes

Run Jungle Boogeymen, Under Observation, Carapace Combatants or The Worms Turn

Comment thread scripts/zones/Sacrificial_Chamber/mobs/Tonberrys_Elemental.lua
Fixes a few issues with some BCNMs
@Xaver-DaRed Xaver-DaRed merged commit 9f72826 into LandSandBoat:base May 9, 2026
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2 participants