fix(release): make crates publishable + harden winget; bump 0.4.2 (#16)
The v0.4.1 release partially failed. Root-cause fixes:
- crates.io: steamie-core embedded DRM-FREE-GAMES.md via a path escaping
the crate dir (../../), so cargo publish couldn't package it. Moved the
file into crates/steamie-core/ and switched to a local include_str path.
Verified withcargo package -p steamie-core(the isolated-tarball build
that the normal build/clippy/test gate does NOT exercise). - winget: build the release-asset URL directly instead of querying the
GitHub API, which could return the release with an empty assets array
right after upload (eventual consistency) and fail the job spuriously.
Bumped to 0.4.2 because steamie-api 0.4.1 already published and can't be
republished. (The AUR failure was a malformed AUR_SSH_PRIVATE_KEY secret,
fixed out-of-band by re-setting it from the working key.)
Downloads
- On Windows 10/11 (64-bit) →
steamie-windows-x86_64.zip - On Linux (Ubuntu, Arch, Fedora, etc.) →
steamie-linux-x86_64.tar.gz - On macOS with Intel CPU →
steamie-macos-x86_64.tar.gz - On macOS with Apple Silicon (M1/M2/M3+) →
steamie-macos-aarch64.tar.gz
Checksums (.sha256) are optional and only needed if you want to verify the download.
What's Changed
- fix(release): make crates publishable + harden winget; bump 0.4.2 by @LargeModGames in #16
Full Changelog: v0.4.1...v0.4.2