-
Notifications
You must be signed in to change notification settings - Fork 2
CustomRTP Command Reference
The /customrtp command allows administrators, players, and console executors to randomly teleport players using either standard configurations or custom mathematical boundaries.
Depending on the number of arguments provided, the command executes in one of three distinct modes:
Teleports a player randomly within their current world using default configuration settings.
/customrtp <player>
Teleports a player randomly within a specific world using default configuration settings.
/customrtp <player> <world>
Requires all 6 base arguments to define a specific search area. Optional parameter flags can be appended to customize behavior.
/customrtp <player> <world> <startRadius> <endRadius> <originX> <originZ> [params...]
Note: The %player% placeholder can be used in place of the <player> argument when the command is executed by an in-game player to target themselves.
When utilizing the Fully Custom RTP mode, you can append optional parameters to the end of the command. Parameters use the key:value syntax format.
-
y-min:<number>(Default: 60) - The minimum Y-coordinate allowed for a landing location. -
y-max:<number>(Default: 120) - The maximum Y-coordinate allowed for a landing location.
-
tries:<number>(Default: 25) - The maximum number of attempts the algorithm will make to find a safe location before failing. -
shape:CIRCLE- Restricts the random selection area to a circle around the origin. -
shape:SQUARE- Restricts the random selection area to a square bounding box around the origin.
Defines how the algorithm scans the Y-axis to find a safe solid block.
strategy:AUTOstrategy:HIGHEST_BLOCKstrategy:BOTTOM_UPstrategy:TOP_DOWN
- **
feedback:true / feedback:false** - **
cooldown:true / cooldown:false** - `movetimer:true / movetimer:false
- **
spawnpoint:true / spawnpoint:false**
/customrtp Player2
/customrtp Player2 world_nether
Teleports player Player2 within event_world, centered at X:1000, Z:1000, using a bounding search radius between 0 and 500 blocks. Restricts the height search between Y levels 60 and 120, forces a square boundary, and bypasses cooldown checks:
/customrtp Player2 event_world 0 500 1000 1000 y-min:60 y-max:120 shape:SQUARE cooldown:false