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Changelog

LaughingLeader edited this page Nov 16, 2020 · 91 revisions

Since the BG3ModManager is a fork of the Divinity Mod Manager, important changes in the parent program will carry over to this one.
Divinity Mod Manager Changelog

1.0.2.0

  • Merged in changes from main repo (Divinity Mod Manager).

1.0.1.0

  • Fix for bg3_dx11.exe not launching if "Enable DirectX Mode" is set.
  • Set the process working directory when launching the game exe. This should allow hooks to work (DXGI.dll from the script extender for instance).
  • Added a new tools window under Tools -> Toggle Version Generator. Mod authors can use this window to generate proper version numbers for their mods.
  • Added progress messages for each mod loading stage (documents mods, editor mods, base game mods, etc).

1.0.0.0

Initial release.

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