v2.0.5
v2.0.5 — Game Mode actually works now + internal cleanup
Critical fix
- Game Mode now correctly opts game processes out of Win 11 EcoQoS throttling.
SetProcessInformationwas being called with the wrongPROCESS_INFORMATION_CLASSvalue (34 instead of 4), which silently returnedERROR_INVALID_PARAMETERand leftIGNORE_TIMER_RESOLUTIONunset. Games added to Game Mode in v2.0.0–v2.0.4 only got Priority + Affinity boosts; the 0.5 ms timer didn't reach them in the background. Fixed by both replacing the literal AND introducingNativeMethods.ProcessPowerThrottling = 4as a named constant so the typo can't come back.
Quality-of-life improvements
- Import Settings now applies live. No more "restart to apply" — values appear in the UI immediately after importing a JSON snapshot.
- Removed dead code (
MeasureActualResolutionMsand three unused P/Invoke declarations includingtimeBeginPeriod/timeEndPeriod). - Fixed AVRT handle leak in the timer activation path — every Activate/Deactivate cycle previously leaked one MMCSS handle and permanently boosted the dispatcher thread.
- Faster threshold typing. Threshold textbox keystrokes no longer rebuild the GamePaths list.
Download
StandbyAndTimer_Setup_2.0.5.exe (72.2 MB, Windows 10 20H1+ / Windows 11, x64)
SHA256: b323f3346aaef1e6f4afc3b16339eb824c9b91970b4ca91164e27f3b3377f21d