Canonical legendary gameplay content built on LegendaryCore.
This repository provides a shared mod-level namespace and wiring layer, while each questline remains isolated and self-owned.
- Mod namespace:
io.github.legendaryforge.legendary.mod - Questline modules:
io.github.legendaryforge.legendary.mod.<questline>- Example:
io.github.legendaryforge.legendary.mod.stormseeker
- Example:
Each questline defines:
- Its own gate keys and denial reasons
- Its own wiring entrypoint
- Its own tests
LegendaryWiringis the mod-level aggregation entrypoint.- Questlines expose their own wiring classes (e.g.,
StormseekerWiring). - Today, wiring is limited to gate registration.
Activation, authority, and encounter creation remain intentionally phased and are not yet wired in LegendaryCore.
Stormseeker is the first questline implemented under Legendary.
Current scope:
- Registers Stormseeker-specific activation gates into Core
- Defines stable gate keys and denial reason codes under the
stormseekernamespace - Validates wiring and propagation behavior via harness tests
Note: Under LegendaryCore v1.0.0-rc3, the ActivationService is intentionally inert and returns legendarycore:not_wired.
Legendary vendors LegendaryCore via an included build:
vendor/LegendaryCore
Run tests:
./gradlew spotlessApply clean testMIT — see LICENSE.