The goal of this project is to port the Deimos Rising game to Rust.
cross build --release --target i686-pc-windows-gnuCopy the resulting executable from target/i686-pc-windows-gnu/release/deimos_rising.dll to the same directory as the game files, and name it COMCTL32.dll. This will cause the game to load our Rust version at startup, where we can intercept and modify the game's behavior.
If running via Wine, make sure to set the COMCTL32 override to native.