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Develop KeeperFX with CMake and Visual Studio 2022
Evan edited this page Oct 25, 2024
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In the development branch, you can develop with CMake and Visual Studio 2022.
- Visual Studio 2022 v17.11.5 or above versions.
- Community or other commercial versions.
- (Optional) Install clang-cl tools. See this document for details.
- CMake 3.30.5 or above versions.
- MSYS2 (msys2-x86_64-20240727.exe or newer)
Open msys2_shell.cmd in C:\msys64 (your MSYS2 installation), and install these packages by the pacman. pacman -S make gettext base-devel pacman -S mingw-w64-i686-gcc pacman -S mingw-w64-i686-gdb
- Visual Studio 2022 is supposed to configure the CMake immediately. Please wait for it to finish.
- If you are new to CMake and VS 2022, I suggest that you read this document.
- Now, only x86-MinGW32-Debug or x86-MinGW32-Release can build a playable game.
- You can choose the standard or **heavylog **target.