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Step by Step
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Download the zipped OpenRA developer build from https://github.com/OpenRA/OpenRA/archive/bleed.zip Extract it into a folder of your choice (for example, in a folder named "Bleed" on the Desktop)
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Download the zipped RA2 mod from https://github.com/OpenRA/ra2/archive/master.zip Extract the contained folder into a folder of your choice (for example, on the Desktop)
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Rename the extracted folder from "ra2-master" to "ra2"
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Cut this "ra2" folder and paste it into "C:\Users\your_username\Documents\OpenRA\mods"
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In the Explorer, go to your "C:\Users\your_username\Documents\OpenRA\mods\ra2" folder and double-click on the make.cmd file. This will open a black command line prompt
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Type "dependencies C:\Users\your_username\Desktop\Bleed"
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Relaunch make.cmd and type "all"
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Now you can go to the OpenRA Bleed folder and launch the game with
OpenRA.exe.
A. Build OpenRA
mkdir ~/build
cd ~/build
git clone https://github.com/OpenRA/OpenRA.git
cd OpenRA
make dependencies
makeB. Build RA2
cd ~/build/OpenRA/mods/
git clone https://github.com/OpenRA/ra2.git
ln -s ~/build/OpenRA/mods/ra2/OpenRA.Mods.RA2 ~/build/OpenRA/OpenRA.Mods.RA2
cd ~/build/OpenRA/OpenRA.Mods.RA2/dependencies
ln -s ../../Eluant.dll ~/build/OpenRA/OpenRA.Mods.RA2/dependencies/Eluant.dll
ln -s ../../OpenRA.Game.exe ~/build/OpenRA/OpenRA.Mods.RA2/dependencies/OpenRA.Game.exe
ln -s ../../mods/common/OpenRA.Mods.Common.dll ~/build/OpenRA/OpenRA.Mods.RA2/dependencies/OpenRA.Mods.Common.dll
ln -s ../../mods/ra/OpenRA.Mods.RA.dll ~/build/OpenRA/OpenRA.Mods.RA2/dependencies/OpenRA.Mods.RA.dll
ln -s ../../mods/ts/OpenRA.Mods.TS.dll ~/build/OpenRA/OpenRA.Mods.RA2/dependencies/OpenRA.Mods.TS.dll
cd ~/build/OpenRA/OpenRA.Mods.RA2
xbuildC. Fetch some game content without original CD and install automatically.
bash ~/build/OpenRA/mods/ra2/fetch-content.shD. Run the game
bash ~/build/OpenRA/launch-game.sh