LUTE v1.2.0 (alpha)
Pre-releaseSome systems overhauled and plugin streamlined for easier use. This package does not include project settings so you must see the installation guide (linked below) for setup instructions.
Release Notes:
XR Updates
• AR location demo scene updated to ensure locations are used correctly.
• Ensured that the XR Drag scene has persistent tags so the interaction behaves as intended.
LUTE QoL
• Locations now persist and show correctly in both editor and game map views.
• Ensured that the cameras are setup correctly for map and UI.
• Added Mapbox attribution to basic scenes and prefab for use in custom scenes.
• Ensured all demos and template scenes work as intended and are a bit more explanatory.
• Updated the level select scene to include all core LUTE demos and improved overall UX.
• Streamlined achievements and improved quality of life of their design.
• Streamlined inventory system and improved quality of life within LUTE.
• Streamlined Map and Location Marker usage with new ‘Display List’ options.
• Overhauled Map classes to be unique to LUTE rather than Mapbox.
• Improved general UX by updating terminology and tooltip descriptions.
• Added keyboard shortcut commands for Orders and Nodes.
• Removed unrequired cameras from demo scenes and simplified rendering.
LUTE Systems
• Decreased overall file size and removed unrequired assets.
• Improved folder structure and naming conventions.
• Ensured that the project builds to both iOS and Android platforms.
• Updated Wiki to reflect requirements for Android based on package imports.
• Updated Player settings to correctly reflect older versions of plugins and Unity.
• Updated the Location Provider Factory to be unique and therefore duplicable.
• Implemented further conditions Orders such as:
o While
o For
o Foreach
o Break
• Removed or updated Designer based features to be anonymous.
• Updated folder structure to include Designer’s code and prefabs.
• Updated saving system to allow for multiple saving systems for individual mini games.
• Updated Inventory saving system and Achievement saving system.
• Updated the saving system so that we can save only specific types of save data.
• Added debug for when reset inventory is called but not in runtime.
LUTE requires Unity 3D 6 (any minor version) which can be downloaded for free from https://unity.com/products
For installation instructions, please see the 'Installation" section on the Wiki: https://github.com/LoGaCulture/LUTE/wiki/Installation
Please adhere to the 'Third Party' instructions for this package as no project settings are included (https://github.com/LoGaCulture/LUTE/wiki/Third_Party).
Then checkout 'The Basics': https://github.com/LoGaCulture/LUTE/wiki/The_Basics
Good luck and have fun!
Full Changelog: v1.1.0-alpha...v1.2.0-alpha