You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Sébastien Albert edited this page Jul 8, 2026
·
15 revisions
Maya-style 2D Pan/Zoom for the Unreal editor viewport.
OVERVIEW
Loops 2D Pan/Zoom lets you offset and zoom the viewport to inspect detail, the way Maya’s « 2D Pan/Zoom » does, but unlike Maya, it isn’t a screen-space image offset. It drives the viewport’s real camera (rotation + FOV in perspective, translation + ortho zoom in orthographic), so selection, the transform gizmo, and Control Rig controls all stay in sync with what’s on screen.