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Physical Hackathon Kit
A guide for anyone who wants to host a Veiled Dominion physical playtest, hackathon, or game jam in their own city. No prerequisites. No gatekeeping.
Standard 8×8 chess board. The game runs on standard chess geometry — no custom board is required to host an event.
Recommended:
- Black vinyl roll-up boards ($10–15 each) — portable and thematic
- Laser-engraved obsidian-look boards (Etsy, $40–80) — for an event centerpiece
- If your venue has laser engraving equipment, board decoration can be a live activity at the event
Two sets per board, one per side. Piece identities map as follows:
| Standard Chess | Veiled Dominion |
|---|---|
| King | Death — uncapturable, structurally irrelevant to winning |
| Queen | Rebirth — the win condition; protect her agency |
| Rook | Rook |
| Bishop | Bishop |
| Knight | Knight |
| Pawn | Pawn — promotes to Rebirth (capped at one per side), then Knight, then Bishop |
Purchase options:
- Black marble-effect resin sets — matches the obsidian aesthetic without painting; ~$30–60 per set (Amazon, Etsy)
- Raw unfinished wood sets — paint at the event as a Make track activity; ~$15–25 per set
Search terms: "unfinished wood chess set," "raw wood chess pieces bulk," "resin black chess set"
The design language: matte black for Death, amber/gold crown treatment for Rebirth, grey wash for pawns. No airbrushing. Shading via dry brushing only.
Supplies needed per table:
- Acrylic paint: matte black, amber/gold, blood red (sparingly), grey
- Small detail brushes: size 0 and 00
- Matte varnish spray for sealing finished pieces
- Palette paper or disposable plates
- Paper towels, water cups
Participants draw or paint face card characters from the Sealed Deck system. The four suits and their roles:
| Suit | Role | Playstyle |
|---|---|---|
| Spades | Conquest | Aggression and tempo |
| Hearts | Restoration | Sustain and HP recovery |
| Diamonds | Intelligence | Information and fog counters |
| Clubs | Fortification | Defense and board control |
Supplies needed per table:
- Blank playing cards — 54-card white blank decks,
$8–12 per 12-deck bulk pack; or black-core blank cards ($15/deck) for the premium monochrome look - Gold paint pens (Posca or Molotow) — amber/gold line work on black-core cards
- Fine-tip black markers — Micron 01/03 for hatching and stippling line work
- Small ink wash sets — grey wash for shading; no airbrushing
- Reference sheet: one per table showing each suit's characters, abilities, and the design direction (woodcut/pen-and-ink, monochrome + amber accent, no gradients)
These are the only rule deltas from standard chess a first-time player needs:
Win condition: The game ends when your opponent's Rebirth becomes veiled AND is adjacent to your Rebirth — not checkmate of Death.
Veil: A piece ending its turn within a radius of the enemy Rebirth becomes veiled — reduced to one-square-forward, non-capturing movement for a fixed number of turns. The player's own Rebirth is NOT exempt — she can be veiled.
Sanctuary: The area near Death blocks veiling. Rebirth near Death cannot be veiled.
Promotion cap: Only one Rebirth per side. After that cap: promote to Knight if fewer than 2, then Bishop if fewer than 2, then no further promotion.
Promotion framing: Promotion is a birth/creation event — not an upgrade.
- Printed rules cards — laminated, one per board
- Faction reference cards — suit/ability summary, one set per seat
- QR code stands linking to:
- duet.loptrlab.com — play online
- atmosphere.games — AT Protocol game listing
- lore.farm/worlds/veileddominion.loptrlab.com — contribute canon
| Time | Activity |
|---|---|
| 10:00 AM | Doors open, boards set up. 15-min intro: what Veiled Dominion is, what we're testing, how to contribute |
| 10:30 AM | All three tracks open simultaneously |
| 12:30 PM | Midday showcase — share what's been built, painted, played |
| 1:00 PM | Second session — continue tracks, rotate players |
| 3:30 PM | Final round of games, card art reveal |
| 4:00 PM | Feedback collection, closing — what changed the design, what goes into the wiki |
| 4:30 PM | Close — photograph finished pieces for lore.farm and Bluesky |
Play — Anyone sits down and plays Duet on a physical board. Rules card provided. Feedback collected in real time. This is the primary playtest function of the event.
Build — Participants contribute to the game engine, lore, or Sealed Deck card system. Open source, all skill levels. Game accessible at duet.loptrlab.com.
Make — Participants paint pieces, draw card faces, engrave boards. Finished pieces are photographed and contributed to the lore.farm world canon entry for the event.
Open design questions physical play will surface faster than digital:
- Does the win condition feel legible without explanation?
- Does the Veil mechanic read as strategic or punishing?
- Does the Sanctuary near Death create interesting positioning decisions?
- Does the promotion cap feel natural or frustrating?
- Does the game feel complete at Duet level before Fog Mode is introduced?
Collect feedback in writing. Post it to the wiki after the event.
- Fog Mode (requires the digital elevation/vision radius system)
- Sealed Deck abilities (not yet implemented in the engine)
- The
isReadyToAdvance()readiness signal (digital only) - ACPL stat tracking (digital only)
If you are pitching a local sponsor to host or co-fund your event, the offer structure is:
- Logo on printed materials and QR code stands
- Named in the post-event Rift Report dispatch on Bluesky
- Co-credit on the lore.farm event canon entry
- GitHub
SPONSORS.mdcredit in the repo - First right of refusal to sponsor the next event in your city
The ask: venue co-sponsorship or in-kind supply support (art materials, chess sets, printing). No cash ask required to run the event — the minimum viable kit is two chess sets, printed rules cards, and a space with tables.
- Photograph all finished pieces and card art
- Submit a lore.farm canon entry for your event: lore.farm/worlds/veileddominion.loptrlab.com
- Post playtest findings to this wiki under a new page:
Playtest-[City]-[Date] - Share on Bluesky with
#VeiledDominion #ATmosphere #GameJam - Tag @the-rift.bsky.social — the event may appear in a Rift Report dispatch
- Player-Profile-Schema — digital player profile and matchmaking context
- AT-Protocol — the-rift bot, Bluesky posting
- Vision-and-Protocol-Architecture — why the game is built the way it is