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Multiple Dragons#319

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DanzaG merged 1 commit intoLostArtefacts:masterfrom
lahm86:master
Mar 27, 2022
Merged

Multiple Dragons#319
DanzaG merged 1 commit intoLostArtefacts:masterfrom
lahm86:master

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@lahm86 lahm86 commented Mar 27, 2022

#310 Multiple Dragons

  • The dragon can now appear in Temple of Xian. This uses the same special case approach as HSH, so there are ~900 defined combinations that work (the enemy type count is dropped to 4 to support it because there are no combinations of 5 enemies that work).
  • Adds an option to enemy randomization to maximise dragon spawns. The randomizer will attempt to place a dragon in every level that supports it. The idea here is to allow players to attempt a 13-dragon challenge run, but note that Offshore Rig and 40 Fathoms rely on environmental changes to be able to support the dragon, so 13 isn't guaranteed.

The only levels left that don't support the dragon are as follows. This is mainly due to there being no suitable rooms.

  • Venice
  • Bartoli's Hideout
  • Diving Area
  • Living Quarters
  • Floating Islands

- The dragon can now appear in Temple of Xian. This uses the same special case approach as HSH, so there are ~900 defined combinations that work (the enemy type count is dropped to 4 to support it because there are no combinations of 5 enemies that work).
- Adds an option to enemy randomization to maximise dragon spawns. The randomizer will attempt to place a dragon in every level that supports it. The idea here is to allow players to attempt a 13-dragon challenge run.
@DanzaG DanzaG merged commit 8c13fbe into LostArtefacts:master Mar 27, 2022
@lahm86 lahm86 mentioned this pull request Apr 1, 2023
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2 participants