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Fix Crash Site piranhas#534

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lahm86 merged 1 commit intoLostArtefacts:masterfrom
lahm86:issue-530-crash-piranhas
Aug 19, 2023
Merged

Fix Crash Site piranhas#534
lahm86 merged 1 commit intoLostArtefacts:masterfrom
lahm86:issue-530-crash-piranhas

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@lahm86 lahm86 commented Aug 19, 2023

Piranha behaviour is tied to the level sequence, so if Crash Site is off-sequence, we move them behind the gate in this area to allow pulling the lever. Lara can still take damage if she gets too close, so they still remain a bit of a hazard.

image

Resolves #530.

@lahm86 lahm86 added bug Something isn't working TR3 labels Aug 19, 2023
@lahm86 lahm86 added this to the 1.8.0 milestone Aug 19, 2023
@lahm86 lahm86 self-assigned this Aug 19, 2023
@lahm86 lahm86 requested review from chreden, makotocchi and rr- August 19, 2023 10:34
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Ideally tomb 3 should allow for customizing hard-coded piranhas behavior, but this is good as well

@lahm86 lahm86 merged commit fa86f3a into LostArtefacts:master Aug 19, 2023
@lahm86 lahm86 deleted the issue-530-crash-piranhas branch August 19, 2023 20:34
@lahm86 lahm86 modified the milestones: 1.8.0, 1.7.4 Sep 24, 2023
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Piranhas in Crash Site ignore raptor carcass

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