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Lshika edited this page Aug 2, 2026 · 11 revisions

tuicc wiki

Honest disclaimer: this wiki is AI maintained. I revisit it at regular intervals to check facts and weed out anything that sounds like annoying AI-slop, but I still use claude code to push wiki updates — this is the price I chose to pay as the single maintainer for tuicc. Once refactoring slows down, I am committed to making this wiki as human-pleasant as possible.

Here lives the documentation for tuicc — the README covers what tuicc is and how to try it; this wiki contains more detailed info about architecture, decisions, exhaustive config info.. and directions about how to use tuicc or add new modules or providers!

Pages

  • Getting Started — If you just thought "this is cool, and I wanna try it, but I'm new to all of this / don't really understand what's going on.." Don't worry, I care and wanna help you to use tuicc <3, click on this page!

  • Architecture — how the core (provider layer, layout engine, input routing) fits together, the RenderContext pattern, and what my thought process was behind certain design decisions (floating window handling, spatial vs. linear navigation).

  • Config Reference — everything config.toml - every accepted value, with examples. If you're customizing tuicc and the inline config comments aren't enough, this is for you.

  • Writing a WM Provider — an expansion to the README's version, including a step-by-step look at how I was building a provider against a real WM's IPC, and how to approach window layouts that don't map cleanly onto sway's model. (scrollable WMs are still haunting me in the depths of my backlog)

  • Writing a Module — how to build your own modules: they plug into tuicc's core without the core ever needing to know they exist, using the sidebar/preview/quick_actions modules as worked examples.

  • Keybindings — every key name tuicc understands, how Tab/Shift+Tab/arrow-key navigation actually decides where to go, and how to remap everything.

Status

tuicc is early and actively changing — pages here reflect the project as of late July 2026. If something here doesn't match what you see in the code, the code is right; open an issue and I'll fix the page.

Elsewhere

  • Main README — quick start, status, architecture overview
  • Issues — bugs, questions, provider requests

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