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[15.1] BetterCombat weapon animations break once transfurred #1702

@JamesSporkman

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@JamesSporkman

Specifically, while the player is animated correctly, the weapon is 'stuck' in the same position in the player's hand. This means, for instance, 'thrust' attacks have the sword pointing directly upwards, as if you're punching them with the crossguard.

These animations previously worked in 15.0.

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    compatibilitySome mod doesn't work alongside our modrenderSomething related to rendering

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