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Solid Principles

S - Single Responsibility Principle (known as SRP) - “One class should have one and only one responsibility”
O - Open/Closed Principle - “Software components should be open for extension, but closed for modification”
L - Liskov’s Substitution Principle - “Derived types must be completely substitutable for their base types”
I - Interface Segregation Principle - “Clients should not be forced to implement unnecessary methods which they will not use”
D - Dependency Inversion Principle - “Depend on abstractions, not on concretions”

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