Classic brick breaker (Arkanoid-style) game developed in Java.
- Overview
- Features
- Getting Started
- Project Structure
- Gameplay
- Future Improvements
- Contributing
- License
BrickBreaker is a Java-based arcade game where the player controls a paddle to bounce a ball and break a formation of bricks. The goal is to clear all bricks without letting the ball fall below the paddle.
- Paddle control (left / right)
- Ball physics and collision detection
- Brick layout with multiple rows and colors
- Score tracking
- Lives / game over logic
- (Optional) Multiple levels or increasing difficulty
- Java JDK (e.g. Java 8 or later)
- (Optional) An IDE such as IntelliJ IDEA, Eclipse, or VS Code
- Build tool (if you use one, e.g. Maven or Gradle)
- Clone this repository:
git clone https://github.com/M00HAB/BrickBreaker.git
cd BrickBreaker- Compile the Java source files. For example:
javac -d bin src/**/*.java- Run the game:
java -cp bin your.main.ClassNameReplace your.main.ClassName with the class containing the public static void main(...) entry point (e.g., Main).
If using an IDE, import the project and run the main class directly from the IDE.
BrickBreaker/
├── src/
│ ├── (your packages, e.g. model, view, controller)
│ ├── Main.java
│ └── … other classes (Brick, Paddle, Ball, GameEngine, etc.)
├── bin/ ← (optional) compiled output
├── assets/ (optional) images, sounds
└── README.md
src/— All Java source codeassets/— (Optional) external resources like images, sound filesbin/— (Optional) compiled.classfiles
- Move the paddle left or right to bounce the ball.
- Aim to hit and break bricks above.
- If all bricks are destroyed, the level is cleared.
- If the ball falls past your paddle (missed), you lose a life.
- Game ends when lives are exhausted.
- Add multiple levels with different brick patterns
- Add power-ups (e.g. wider paddle, multi-ball)
- Add sound effects / background music
- Improve collision physics (angles, speed)
- Add pause / resume, high scores, UI menu
- Support keyboard + touch (or mouse) input
Contributions, bug reports, feature suggestions are welcome! To contribute:
- Fork the project
- Create a new branch:
git checkout -b feature/awesome-feature - Commit your changes and push
- Open a Pull Request
Please follow consistent coding style, comment new code, and include tests or usage examples when possible.
Mohab Ashraf - Faculty of Engineering