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@ORelio ORelio commented Mar 12, 2016

A whole year of commits! With amazing contributions by wonderful contributors! :)

ORelio and others added 30 commits March 11, 2015 18:37
Import changes from master into Indev (v1.8.2)
Bug report by doranchak (forum post no 1136)
Mono Framework does not handle CFB-8 AES encryption mode. So now MCC
will now use borrowed code from the BouncyCastle project for handling
AES when running on Mono framework, instead of using a dirty workaround
to try getting Mono encryption working. Regular .NET framework
encryption module will still be used when not running under Mono (eg on
Windows or using Wine)

Should hopefully fix all the issues encountered on Mono including #41
and finally achieve full compatibility of MCC with Mac and Linux.
Avoid crashing due to bots not properly processing text
- Save & Restore background color when needed
- Remove useless color modifications
- Fix issue #71
Might help when login/session servers take a long time to respond.
- Add prompt for Minecraft version
- Improve offline-mode command prompt
- Fix default value on parse error in protocol handler
- Fix failed to connect not showing offline prompt
Unix-Tool-Like syntax : user@host
Window title can be changed or disabled in INI file
- Better catch in proxy handler
- Better catch in StartClient (thx doranchak)
Bug report by doranchak
Thanks doranchak & FantomHD (post no.1193)
+ Add missing doc for MinecraftVersionPrompt
- Pass minecraft login failure message to AutoRelog bot (suggestion by
doranchak)
- Fix NullReferenceException in McTcpClient caused by SocketException in
ProxyHandler
- Refactor error handling code in Program.InitializeClient()
- More detailed error messages on network errors.
Add config for automated builds
Build can be configured directly on AppVeyor.
- Merge all error handling code into one method
- Fix ConsoleIO not clearing the line being typed upon reset
- Update console title upon logging in to the server
- Pass "failed to ping this IP" to AutoRelog (thx doranchak)
"Failed to ping this IP" also caused "Failed to determine server
version" error, calling HandleFailure() twice.
Fix concurrency issues by using proper locks
Indentation was intentionally left the same in previous commit for
clearer diff, this commit only fixes code indentation from last commit
+ minor fixes to ConsoleIO
If the server is sending invalid UUIDs, use an empty UUID instead
Improve speed and handling of %1$s tags
Fix prompt in ConsoleIO not being reset to gray
See issue #63 - Also includes minor fixes and optimizations
This bot allows users to add a bot that can detect and respond to
certain text.

The bot can be enabled/disabled via the ini file. (disabled by default)
The bot uses 2 files to let the user set what to pickup and what to
respond.
When a very long message is typed, a delay of 2 seconds is by default
used before sending parts of the long messages. The delay can be
modified or set back to 0 in configuration file, if necessary.
Move FromFile method from bots to ChatBot class
Rename file and class, removing space and underscore.
Player list updates on MC 1.8 handler did not take into account the
amount of items in the list and were only processing the first item,
including when there wasn't any item to process. Unfortunately some
weird servers were sending useless empty tab-list updates, causing a
crash. Should fix issue #78 and forum posts 1267, 1269, 1284. Thanks
dbear20, link3321, gerik43, Darkaegis, k3ldon and Ryan6578 for their bug
reports! :)
ORelio and others added 28 commits February 8, 2016 00:07
Fix IndexOutOfRangeException when bot is unloaded on update
The first bug is that the list isn't cleared in some cases, meaning new packets get data from the previous packet if it isn't read fully.  Most commonly, this happens with a plugin channel message.  The second bug happens because lists don't throw IndexOutOfRangeExceptions, but instead throw ArgumentOutOfRangeExceptions.  This caused the catch for ignoring message types to not occur, instead causing the client to crash.  This only happens in 1.7.10, where the message type is not included.

Most likely, these changes will fix the bugs seen in #114 and #117, although they may be caused by other bugs.
… difficult. invaliding the token in a way that it can be refreshed is not documented.
Updated project file to include Cache namespace.
Add session caching by initsuj
Changing constructs that weren't .NET 4.0 compliant.
Also fix \n to \r\n line returns in ProtocolHandler.cs
Currently no terrain handling but anything else should work.

Related: #125
Went unnoticed until, well, now.
 - Memory session cache will be used by default
 - Verbose messages are now hidden by default
 - Improve ping procedure's Forge handling
 - Fix 1.8.9 and 1.9.0 in mcversion setting
 - SessionCache.cs: fix LF into CRLF
 - Use 1.9 translations instead of 1.8
ORelio added a commit that referenced this pull request Mar 12, 2016
Merge changes for v1.9.0 BETA
@ORelio ORelio merged commit 7ad0ae5 into master Mar 12, 2016
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6 participants