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Gaming Status Bench v0.1.3

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@MEINWAL MEINWAL released this 13 May 08:15
· 1 commit to main since this release

Gaming Status Bench v0.1.3

Third feedback-focused update. This release tightens CPU/USB solver behavior
and makes the JSON output easier to consume programmatically.

What Changed

  • Added CPU topology guidance for visible logical processors, expected logical
    threads and active numproc boot caps.
  • Added SMT / Hyper-Threading visibility checks.
  • Added safer CPU solver state:
    • CPU SET 16 is only allowed for confirmed safe 8C/16T targets.
    • CPU RESTORE removes an active numproc cap when full thread visibility is
      wanted.
    • The report now explains that BIOS/UEFI controls SMT; CPU SET 16 cannot
      enable SMT/Hyper-Threading.
  • Improved handling for high-thread CPUs such as Ryzen 9 16-core profiles where
    numproc 16 may be an intentional physical-core benchmark profile instead of
    an automatic must-fix.

USB Power Saving

  • Added registry fallback checks for USB/HID device power-saving flags when the
    WMI MSPower_DeviceEnable backend is unavailable.
  • Added/updated USB POWER SAVE OFF solver behavior for strict input-latency
    benchmark profiles.
  • USB findings now report matched registry/WMI state more clearly.

JSON / Report Consistency

  • Normalized FixSteps and FixCommands so JSON reports emit arrays even for
    zero or one item.
  • This avoids mixed string/object/array shapes in downstream tools.

Trust / Packaging

  • No installer.
  • No EXE wrapper.
  • Plain PowerShell scripts inside the ZIP.
  • SHA256 checksum provided.
  • Source-available under the PolyForm Strict License 1.0.0.

Download

Use the release asset:

GamingStatusBench-v0.1.3.zip

Extract it, then run:

Run-GamingStatus-GUI.bat

Run as Administrator for the most complete report and for Solver actions that
write registry or BCDEdit settings.

License

Licensed under the PolyForm Strict License 1.0.0.

This is source-available software for personal and noncommercial benchmarking
use. Commercial use, redistribution, modified versions and derivative tools are
not allowed without a separate written license.